The fast games are pretty tense though and you'll find yourself playing 'just one more game' quite often. The gameplay can get a little tedious, because it takes quite some time to earn fifteen points, even against the weaker opponents. The sound is limited to speaker bleeps, which is adequate for this type of game. Nevertheless, your opponents are a colorful bunch. The 16 color EGA is better then the monochrome ones from the old Apple II I rembemer, but not as pretty as those on the Amiga. You exit the Gravway and coast down into the wrong side of town. On the way to close the biggest sale of your career, your brand new Nash Sombrero has blown a capacitor in the reactor valve. You are the galaxys most successful Krypton-3 salesman. Each one has a certain amount of talent and some even have special tricks with which they might surprise you. Shufflepuck Cafe Welcome to the Shufflepuck Cafe. Watch out though, 'cause some aliens tend to cheat a bit. First one to score 15 points by making his of her opponent miss the puck, wins the game. From the startup screen you simply click on your desired opponent to start a match against them. In Shufflepuck Café you have to become the champion by beating the current one, a greasy pig called Biff Raunch. The puck is more or less floating on the table due to a thin layer of air that's being blown over the surface (hence the 'air' in air-hockey). Both players have a paddle and use this to direct a puck all over the place. This is sort of like those air-hockey tables you might know from arcade halls. All they do is hang around and compete against each other in the game called Shufflepuck. What's the deal in "Shufflepuck Café?" Well, there's this café filled with a bunch of weird aliens (it might even be located in Mos Eisley on Tatooine, but this information is not available). Thank heavens it was released on other platforms as well (such as Atari, Amiga and of course, DOS) because Apple II's are hard to come by these days. If you have to summarize this game in one sentence it would be "Air hockey against aliens!". He had a little game on the thing however, which I was particularly fond of. ![]() Back then, I was not very impressed by the monochrome (and puny) display the thing had and I seriously mistrusted the mouse, because I was used to nice 16 colors, joysticks and big TV's from my own C64. The first two items would make this game a 5/5 stars IMO (statistics is a must in any sport, board or dice game).When I was 12 years old, my father's neighbor had bought an Apple II. Statistics - winnings/losses (when playing against CPU is always nice to keep track of the performance) However, the game could bring a bit more: Finally, the top view camera, that follows the puck, is a nice touch. It's precise in that matter and it makes it playable and competitive because you don't even need a power bar or something to tell you the strength. This interface makes the gameplay easy, fast and accurate (you always know where to throw the puck).Īnd the throw engine itself is perfect because I always have the feeling that I'm applying the right power to any of my throws. I mean, everything is well put together: score board, playing field and top view field. The graphics are simple but well presented. ![]() So as soon as I got my iPhone I saw this game and even without reading one single review I purchased it (well, the price is more than fair and it is a lot less than I used to pay for a Palm game). I never played it in the real world but it fascinates me due the precision (power plus direction) it requires. ![]() I'm always trying this kind of game since Palm days.
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